ASA 101 skipper challenge

A mixed decision game for the moment between knowing the rule and making the skipper call. Work visual scenarios, get immediate feedback, then save weak calls into drills or the logbook.

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Modecapstone

Passive visits only read saved progress. This page writes only when you finish a run, queue missed drills, or save a logbook note. Storage key: asa101.skipperChallenge.v1.

Why this challenge exists

Beginner keelboat courses require more than recall. The skipper has to connect language, weather, traffic, trim, safety, and crew actions under changing conditions, then prove the habit on the boat.